The game is visually stunning and strongly reminds me of Shadow of the Colossus; I love it. However, I think there are a couple of minor flaws that detract from it and make the gameplay a bit stressful if you're not very patient. First, there's the grabbing mechanic, which feels a bit clunky in moments requiring high precision, as it doesn't release automatically and you have to jump to wherever it's facing to let go. Second, it's not very intuitive and can be tricky to know what to do or where to go at times. It would be great to have camera movements that indicate this or something similar. And finally, it would be good to have an ability that allows you to parry or at least block, because in situations with many enemies, you can only escape and avoid them by jumping a few times or just let yourself die. So, aside from that, it's a piece of art that I think more people should know about.
Just downloaded this, trying to play it multiplayer with a friend. I have a port forwarded and everything. Is there a particular port that needs to be forwarded or is there something I'm missing with this functionality?
Hey! Sorry you're having issues. You're both using the PostJamFix version right? Did you properly input the port n° in the host window and paste the entire code in the join window?
There is no specific port required to host, so if that's not it I'm not really sure what the issue could be :/
Yeah, we're both using that. The port I used was 7777, and I put it in the host window, full number, and the code I get is always d..*PORT NUMBER* so d..7777, and I did copy and paste that to my friend.
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The game is visually stunning and strongly reminds me of Shadow of the Colossus; I love it. However, I think there are a couple of minor flaws that detract from it and make the gameplay a bit stressful if you're not very patient. First, there's the grabbing mechanic, which feels a bit clunky in moments requiring high precision, as it doesn't release automatically and you have to jump to wherever it's facing to let go. Second, it's not very intuitive and can be tricky to know what to do or where to go at times. It would be great to have camera movements that indicate this or something similar. And finally, it would be good to have an ability that allows you to parry or at least block, because in situations with many enemies, you can only escape and avoid them by jumping a few times or just let yourself die. So, aside from that, it's a piece of art that I think more people should know about.
Is Tower of the Deep coming to Steam?
Please turn this into a full game like Hypogea. I'd but that in a heartbeat.
Hi, I cannot open the door right at the start of the game :( I'm using the PostJamFix version
Looking great ! :))
Just downloaded this, trying to play it multiplayer with a friend. I have a port forwarded and everything. Is there a particular port that needs to be forwarded or is there something I'm missing with this functionality?
Hey! Sorry you're having issues. You're both using the PostJamFix version right? Did you properly input the port n° in the host window and paste the entire code in the join window?
There is no specific port required to host, so if that's not it I'm not really sure what the issue could be :/
Yeah, we're both using that. The port I used was 7777, and I put it in the host window, full number, and the code I get is always d..*PORT NUMBER* so d..7777, and I did copy and paste that to my friend.
Ok, it means that the game didn't read your network info properly, I'll look into what could have gone wrong. Sorry about that!
i have a bug, when i press w the camera, travel forward to the void, for some reason?
Hey! Sorry you're having issues with the game, where was this happening and did you do anything specific before that?